Apple Technology/Software

Haptics Software Engineer

Cupertino, CA In person Full-time

We are looking for a creative, motivated, and hard-working software engineer to develop drivers, frameworks, and tools for haptics-enabled next-generation Apple products, including iPhone, Watch, Pencil, and Mac. Come join a tightly-integrated team of hardworking engineers to deliver world-class haptic experiences that will be enjoyed by millions of customer

As a software engineer in haptics, you will work on all stages of the product development cycle with a vertically-integrated technology team. In this role you’ll collaborate with teams across the company, including firmware, algorithms, UI, services, and design teams to deliver a coordinated customer experience.

You will bring up proof-of-concept prototypes and demos to help design teams explore and evaluate new interactions and user experiences

To ensure we craft well-considered features, you will architect low-latency, end-to-end haptics solutions by collecting requirements and constructing block diagrams; you will also negotiate and specify APIs, communication protocols, operating modes, and feature requirements with other software and firmware teams

You will develop and detail software features on prototype hardware, potentially with custom silicon and/or algorithms with tight real-time requirements

You will debug and root cause issues with QA teams to deliver high-quality, robust software in iOS/watchOS/macOS releases

BS/MS in Computer Science or related fields and 3+ years relevant industry experience

Strong C/C++ and object-orientated programming and debugging skills

Expertise in developing system software such as drivers or frameworks

Ability to build tooling with scripting languages such as Python and Bash

Experience with profiling code in both kernel and user-space

Experience and enthusiasm for leveraging AI-powered development tools to streamline daily workflows, accelerate coding and debugging, creating test frameworks and improve overall code quality and testing

Familiarity with application-level programming using Objective-C and Swift

Experience with digital signal processing, filter design, and transforming time domain signals

Exposure to wireless data transport concepts and protocol design for real-time wireless streams

Ability to quickly familiarize yourself with code you’ve never seen before

Experience working with microcontrollers, sensors and/or actuators

Experience crafting SW interfaces or APIs with customer-facing features

Job description provided by Apple.
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