Apple Technology/Software

CoRL (Conference on Robotic Learning) Event 2026

Cupertino, CA In person Full-time

We are seeking research scientists and engineers with a strong background in machine learning and robotics to drive breakthrough innovations in intelligent systems. This position requires a hands-on approach, integrating software and hardware solutions to push the boundaries of perception, control, and intelligence. You will work alongside world-class researchers and engineers, contributing to technologies that power the Apple ecosystem and publishing in top-tier scientific venues.

Opportunities may be available in, but not limited to, the following areas:

Machine Learning Engineer, Robotics

  • Designing and implementing AI/ML systems to solve real-world problems
  • Evaluating and debugging complex AI systems
  • Integrating intricate AI systems into a larger

Robotics Software Engineer

  • Designing and implementing APIs
  • Designing and implementing tools such as visualizations, logging, and evaluation systems
  • Evaluating and debugging a complex AI systems
  • Integrating complex AI systems into a larger software stack

Perception Algorithms Engineer

  • Designing and implementing a robust, real-time multi-object tracking system to solve real-world computer vision problems
  • Leveraging multimodal estimates (vision, audio, etc.) to ensure robust, high-fidelity estimation across complex and challenging environments
  • Developing rigorous evaluation frameworks, curating datasets, and defining metrics to benchmark model performance, analyze edge cases, and continuously improve perception pipelines
  • Integrating perception systems into a larger software stack with real-world performance constraints

Research Scientist/Engineer, Robotics

  • Implement and train state-of-the-art ML models for perception and control
  • Optimize and deploy ML models on physical systems
  • Work with various sensor modalities
  • Troubleshoot complex problems across the complete stack from high-level software to low-level hardware issues software stack

Tactile AI Research Engineer, Robotics

  • Implement and train state-of-the-art machine learning models for tactile-enabled robotic systems.
  • Optimize and deploy machine learning models on physical systems, ensuring policing durability across sim-to-real-gaps.
  • Curate and generate training data from simulation and real-world demonstrations ensuring adequate coverage of complex contact physics.
  • Collaborate across disciplines leverage expertise and advance impact across multiple stakeholders.

Tactile Simulation Research Engineer, Robotics

  • Develop and maintain novel simulation architectures for tactile and robotic systems.
  • Optimize fidelity and performance of simulations with complex dynamics.
  • Calibrate and validate simulation models against empirical or experimental data.
  • Collaborate across disciplines leverage expertise and advance impact across multiple stakeholders.
  • Bachelor's, Master's, or PhD in Computer Science, Controls, Electrical Engineering, Mechanical Engineering, Mechatronics, Robotics, or a related field.
  • Strong proficiency in Python and C++ with experience in complex, multi-language systems.
  • Relevant experience developing dynamic physically-accurate simulations.
  • Experience successfully deploying in robotics.
  • Strong software engineering skills, delivering clean, well-tested, and optimized code.
  • Strong problem-solving skills and ability to iterate quickly based on user feedback and technical constraints.
  • Strong foundation in robot kinematics, dynamics, motion planning, and control.
  • Understanding of tactile sensing and haptics technologies to solve challenges in interaction and manipulation.

Job description provided by Apple.
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