HOLOGATE Technology/Software

Technical Animator (f/d/m)

Germany In person Full-time

HOLOGATE is looking for a skilled and versatile Technical Animator (m/f/d) to strengthen our Art & Development teams. In this role, you will work at the intersection of art and technology, ensuring animations are seamlessly integrated into our immersive XR and VR experiences. The opportunity to work in an innovative, fast-growing international technology company Room for ownership and the ability to actively contribute to our organizational development Flat hierarchies, short decision-making processes, and a dynamic work environment Flexible working hours with core working hours and a healthy work-life balance A motivated, creative team and a company culture built on openness and progress Collaborating with artists and developers to integrate effects into gameplay and interactions Supporting and implementing character and object animations in Unreal Engine Bridging animation, rigging, and engine implementation Troubleshooting animation-related issues Supporting technical pipelines and workflows between Art and Development Acting as a technical interface between artists and programmers Professional experience as a Technical Animator, or similar role Strong hands-on experience with Unreal Engine (UE4/UE5) Solid understanding of animation pipelines and real-time animation systems Ability to collaborate closely with artists, designers, and programmers Structured, solution-oriented working style Very good English skills; German is a plus Experience with XR, VR, or real-time simulation projects Experience supporting complex, multi-platform real-time applications

Job description provided by HOLOGATE.
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