Here's what you'll need
Key Responsibilities
Develop XR/real-time visualization environments for architecture, infrastructure, industrial, transportation, water, data center and city-scale projects.
- Work with engineering, architecture, master planning and visualization teams to translate project requirements into effective XR experiences.
- Prepare, optimize and integrate 3D models, environments, materials, lighting and assets for real-time applications.
- Develop interactive experiences using Unreal Engine 5 and/or Unity, including basic interaction logic and UI implementation.
- Understand and work with Blueprint-based interaction workflows in Unreal Engine; coding expertise is not mandatory.
- Support VR, AR and interactive visualization solutions for stakeholder engagement, training, design review and project communication.
- Collaborate with developers, 3D artists, BIM/engineering teams and data specialists to integrate visualization workflows with emerging Digital Twin and Omniverse ecosystems.
- Explore emerging real-time visualization and automation workflows, including NVIDIA Omniverse, OpenUSD and procedural/automated 3D workflows.
Required Technical Skills
Real-Time / XR
- Unreal Engine 5 – intermediate to advanced proficiency
- Unity – intermediate proficiency
- Understanding of VR/AR/XR workflows and interaction design
- Basic understanding of Unreal Blueprints and interactive logic
- Basic UI/UX implementation within real-time environments
3D & Visualization
- 3ds Max
- SketchUp
- Twinmotion
- D5 Render or similar real-time rendering tools
- Strong understanding of 3D modeling, materials, lighting, cameras and environment creation
- Experience with model optimization for real-time/XR applications
Emerging Technology
- Awareness of NVIDIA Omniverse and OpenUSD workflows
- Interest in Digital Twins, procedural modeling and automation
- Understanding of common 3D/model exchange workflows and formats
Domain Knowledge
Experience working with built infrastructure, architecture, urban development, industrial facilities, transportation, water infrastructure, data centers or other engineering-led projects is highly desirable.
The candidate should be comfortable working with engineering and architectural information and understand how 3D visualization supports the wider project lifecycle.
Core Competencies
- Strong visual and spatial understanding
- Ability to translate a project brief into an XR/interactive experience
- Problem-solving and design thinking
- Attention to visual quality and technical optimization
- Ability to work collaboratively with designers, developers and engineering teams
- Curiosity toward emerging visualization technologies
- Ability to communicate technical concepts clearly to non-technical stakeholders
Experience
Mid-Level | Typically 3–6 years of relevant experience
Experience in XR, real-time 3D visualization, architectural visualization, infrastructure visualization, gaming environments or immersive digital experiences would be relevant, with preference for candidates who have worked on architecture/engineering/infrastructure projects
Job description provided by Jacobs Solutions.
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