Mojang Studios Technology/Software

Art Director, Social

Stockholm, Sweden Hybrid Full-time

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play.

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

About the Role

The Art Director, Social is a hands-on creative lead within Brand Marketing Creative, responsible for making, directing, and enabling social content that connects with Minecraft audiences. The role translates marketing priorities, audience insights, internet culture, and community moments into platform-native ideas designed to earn attention, encourage participation, and drive measurable results.

Combining strong visual craft with experience from gaming, creator, and meme culture, the Art Director takes work from concept through finished assets, while directing and coaching other contributors. The role balances fast, reactive content with polished campaign creative and extends social thinking into livestreams, and events. In partnership with Producers and Social teams, the Art Director owns creative direction and quality, while Producers own delivery workflows and coordination.

Key Responsibilities

Social Creative Direction:Leadconcepts and art direction from brief to delivery. Develop original ideasaroundgameplay, launches, creators and cultural moments, tailored to eachplatform.

Hands-On Content Creation:Createfinished social assets acrossgraphic design, short-form videoand motion. Usegameplaycapture and Minecraft assets authentically, from fast lo-fi content to polishedexecutions.

Insight and Performance:Turnaudienceinsights, platform data and cultural signals intocreativechoices. Work with Social and Analytics teams to test variations, evaluateresultsagainstKPIs and applylearnings.

Cultural and Community Relevance:Bring a deepunderstandingof internet, gaming, meme and creatorculture, includingMinecraft's communities. Spot timelyopportunities, and knowwhen to join in and when to protect community trust.

Team Enablement and Creative Review:Guide internalcreatives, agenciesand partnerswithcleardirection and actionable feedback. Build practical templates and referencesthathelp the team move faster.

Direct-to-Fan and Livestreaming:Createvisualidentities, graphics and social extensions for live and creator-led programming, designed for participation andsharingacrosschannels.

Events and Real-TimeContent:Create and direct social content for Minecraft LIVE, launches and community events, from announcementthrough live coverage and follow-up, oftenwithcreators, talent anddevelopers.

Production Partnership and Creative Innovation:Work withProducers, Copy and Social teams to clarify asset needs, resolvefeedback andensurecreativereadiness. Explore new formats and AI-enabledtools to speed upproduction, whilekeeping human judgment and accountability for the final work.

What you'll need to succeed

  • 3-5 years of experience as an Art Director, Senior Designer or similar, with a strong focus on social content.
  • A strong portfolio of social-first work, showing concepting, art direction and finished assets you made yourself across design, short-form video and motion.
  • Excellent visual craft and expert skills in Adobe Creative Suite (especially Photoshop, Illustrator, After Effects and Premiere Pro) or similar tools.
  • Experiencecreatingcontent for gaming, creator and internet culture, and an understandingofwhatworks on eachsocial platform.
  • Strong communication and collaboration skills. You can explain your creative choices, give and take feedback, and deliver across several projects in a fast-paced environment.
  • A relevant degree in graphic design, visual communication, motion design or another hands-on creative field, or equivalent experience.

Bonus

  • Experience with livestreams, live events or real-time content coverage.
  • Experience using social performance data and creative testing to improve work.
  • Experience working with agencies, creators or external partners.
  • Hands-on experience with AI-enabled creative tools.

What You Need to Know

  • You must be eligible to work in Sweden and based in Stockholm. Our hybrid model requires three onsite days per week to collaborate with your team and enjoy the studio energy.
  • You'll collaborate with studio colleagues in the USA, mainly on the US West Coast. This occasionally means meetings outside regular Stockholm working hours. Some travel is expected.
  • Please include a portfolio as part of your application.

Mojang Studios

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes

Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!

Job description provided by Mojang Studios.
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