Tripledot Studios Technology/Software

Game Producer (Hybrid Casual)

Barcelona, Spain Hybrid Full-time
  • Who are we?
  • TripledotStudios is one of the largest independent mobile games companies in the world.
  • We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
  • Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
  • Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
  • We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
  • Our ambition is to be the most successful games company in the world, and we’re just getting started.
  • The role is working within our studio: Belka Games
  • Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.

Role Overview

  • We’re looking for an experienced Game Producer to build new Hybrid Casual games from scratch.
  • You’ll identify product opportunities, test game hypotheses, and guide projects from concept and prototype through marketability, launch, retention validation, and D7/D30 performance evaluation.
  • This role is ideal for someone with hands-on Hybrid Casual experience who can move quickly in a high-uncertainty environment, make data-driven decisions, and confidently decide when to iterate – and when to stop.

Key Responsibilities

  • Creating new games from scratch. Identify promising product opportunities and turn them into testable game concepts and prototypes
  • Researching the market. Monitor Hybrid Casual trends, emerging mechanics, successful products, competitors, player behavior, and new market opportunities
  • Leading projects through early-stage validation. Take games from concept and prototype through marketability testing, technical launch, retention testing, and D7/D30 validation
  • Defining product hypotheses and validation criteria. Determine what needs to be tested at each stage and what minimum product scope is required to get a reliable answer
  • Making go / iterate / kill decisions. Analyze test results and decide whether to continue development, change direction, or stop a project
  • Owning early-stage product metrics. Analyze CPI, CTR, retention, engagement, playtime, monetization, ARPU/ARPDAU, ROAS, and other key indicators of product potential
  • Developing the core product. Work closely with Game Design on core gameplay, progression, difficulty, economy, meta systems, and monetization required for successful validation
  • Working closely with UA and Creative teams. Evaluate marketability and creative potential together with product metrics and identify opportunities for further testing
  • Running multiple product hypotheses. Build and maintain a healthy pipeline of concepts and experiments rather than focusing exclusively on the long-term development of one mature product
  • Leading a cross-functional R&D team. Coordinate Game Design, Development, Art, Analytics, UA, and Creative teams to move from hypothesis to validated product as efficiently as possible
  • Required Skills, Knowledge and Expertise
  • 3+ years of experience as a Game Producer, Product Manager, Product Owner, or Lead Game Designer in mobile games
  • Proven experience taking multiple game concepts from idea or prototype to market validation, including projects that reached retention and D7/D30 testing stages.
  • A portfolio of Hybrid Casual projects where you can clearly explain:
  • the original product hypothesis
  • how the concept was validated
  • which metrics were used
  • what results were achieved
  • what decisions were made based on those results
  • Strong understanding of the Hybrid Casual mobile games market, including current genres, mechanics, monetization models, and product trends
  • Strong understanding of early-stage product and UA metrics, including CPI, CTR, retention, engagement, playtime, ARPU/ARPDAU, and ROAS
  • Ability to identify whether a project's main issue lies in core gameplay, product depth, monetization, creatives, or user acquisition, and define the next experiment accordingly
  • Strong analytical and product thinking with the ability to make decisions based on incomplete data
  • Experience managing and coordinating cross-functional development teams
  • Strong communication, leadership, and prioritization skills
  • English and Russian spoken and written at B2 level and above

Working at Tripledot

Hybrid Working

  • 25 days paid holiday in addition to bank holidays to relax and refresh throughout the year
  • 20 days remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
  • Regular company events and rewards: Join in regular events and rewards that celebrate cultural events, our achievements and our team spirit
  • Private Medical Cover: Have peace of mind with private medical cover, ensuring your health is in good hands
  • Life & Critical Illness Cover: Protect your future with our life and critical illness cover.
  • Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
  • Employee Assistance Program: Access confidential support anytime through our Employee Assistance Program
  • Sport Compensation: Stay fit and active with our sport compensation benefit
  • Meal and Transport Vouchers: Save on meals and transport with our convenient vouchers
  • English & Spanish Classes: Enhance your English and Spanish skills with our provided language classes
  • Continuous Professional Development: Propel your career with continuous opportunities for professional development

Job description provided by Tripledot Studios.
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