What You’ll Do
- Own core surfaces.
- Design and evolve the heart of the Candle experience. This includes the daily challenges, streaks, games, onboarding, discovery, notifications, and more.
- Think in systems.
- Craft emotional loops, streak mechanics, reward systems, and connection rituals that drive daily engagement.
- Ship end-to-end.
- From concept → prototype → polished UI → shipped feature. You’ll work directly with founders and engineers to bring ideas live fast.
- Invent new formats, design to market
- Design new interaction patterns for connection and marketing: collaborative canvases, async voice, micro-games, emotional check-ins, rituals, etc.
- Obsess over details.
- Typography, motion, haptics, micro-interactions, empty states, streak animations, the small things matter here a lot. Every pixel is questioned.
What We’re Looking For
- 2+ years designing and shipping consumer mobile products
- A portfolio that shows taste, restraint, and strong interaction thinking
- Deep understanding of mobile UX patterns and emotional design
- Strong Figma skills (components, systems, prototyping)
- Ability to prototype interactive flows (bonus: React Native, SwiftUI, Framer, ProtoPie, etc.)
- High product intuition, you can think like a PM when needed
You care about user psychology
Bonus if
- You’ve worked on social, gaming, or habit-forming products
- You’ve built and shipped your own app
- Have done animations with Rive
Why This Is Different
- You’ll work directly with founders and exited founders (Apple, Twitter, NASA engineers, Forbes 30u30 )
- Your work will be seen by hundreds of thousands within days
- We ship fast, experiments go live weekly
- We care deeply about emotional impact, not vanity metrics
- You’ll help define the design language of a generational consumer brand
- If you want to design something people use every single day with someone they love, this is that opportunity.
Job description provided by Candle.
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